Focus Attack

Focus Attack (セービングアタック, Saving Attack) is Ryu's, Evil Ryu's, and Chun-Li's down special move.

Description
The user gets into a focused stance and throws a powerful attack that paralyzes the opponent. In addition, they can take up to one hit before the move cancels itself due to the move's super armor, and reverse the move with directional inputs.

Ryu
Ryu's Focus Attack has him step back before throwing a short-straight punch. The move deals 8% damage and low knockback, with no stun time, when uncharged, and 22% damage with high knockback and stun time when fully charged.

Evil Ryu
Evil Ryu's Focus Attack has much of the same properties as his normal self, but he throws an overhand instead when executing the move.

Chun-Li
Chun-Li's Focus Attack has her assume a pose that resembles the Fujian White Crane stance, before attacking with a double palm strike. It is the weakest out of all the forms of Focus Attack in terms of damage, dealing 12% damage when fully charged.

Origin
This attack originated in Street Fighter IV. In this game, every playable character has access to their specific Focus Attack that can absorb one hit while charging, but has slow startup otherwise, and is performed by pressing both the medium punch and kick buttons at the same time. When charging, there are three levels: Level 1 (uncharged) has the fastest attack time, but causes little hitstun or blockstun; Level 2 can crumple the opponent for two seconds with good blockstun; Level 3 (max charge) is unblockable, possesses the super armor property until the hitbox is active, and crumples the opponent for slightly longer.

Ryu, Evil Ryu, and Chun-Li retain their Focus Attack animations in Crusade, even including the ink effect on their attacks (though the black aura isn't present).

Focus Attack Dash Cancel
The Focus Attack Dash Cancel (セービングキャンセル, Saving Cancel), abbreviated as FADC, is a technique present in the Super Smash Bros. series that also appears in Crusade. Essentially, while the user is charging Focus Attack, performing a dash input cancels Focus Attack, while also propelling the user a set distance forward. This can allow the user to use the move's super armor to resist high-damage, single-hit attacks, and cancel it for a followup attack. Alternatively, the move can also be used for recovery mixups.